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Don't get caught, or catch everyone.
One player is IT. Tag someone to pass it on, and they can't tag you straight back. The player who spends the least time as IT wins.
Tagged players join the seekers. Runners win if anyone is still free when time runs out.
Exactly two players. One chases, one evades, and each chase is on a short timer. Tag them and you score; survive and they score. Whoever wins a chase evades next. First to 10 (or whatever the host picks) wins.
Every map floats in a black void. Fall off during a round and you come back as a seeker: IT in Classic, infected in Infection, and in a Duel your opponent scores.
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